Reggie Level Editor

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Reggie next icon.png Reggie Level Editor
Previous icons: Reggie int icon.pngReggie ger icon.png
Type: Level Editor
Developer(s): Treeki - Creator, Programmer, Data, RE

Tempus - Programmer, Graphics, Data
AerialX - CheerIOS, Riivolution
megazig - Code, Optimization, Data, RE
Omega - int(), Python, Testing
Pop006 - Sprite Images (NSMBW)
Tobias - Sprite Data (NSMBW), Event Example Stage
AboodXD - M3 Developer, Programmer, Optimization
Grop - Programmer, Sprite Data (NSMBW), RE
John10v10 - Quick Paint Tool Creator
RoadrunnerWMC - Reggie! Next Developer: Programmer, UI, Data, Sprite Images (NSMBW), Other
JasonP27 - ReggieMod Developer, Programmer, UI, Sprite Images (NSMBW)
Kinnay (Kamek64) - Reggie! Newer Sprites Developer, Programmer, Sprite Images (NSMBW, NewerSMBW)
Zementblock - Sprite Data (NSMBW), Data, Other
MalStar1000 - Sprite Images (NSMBW, NewerSMBW), Other
joietyfull64 - Sprite Data (NSMBW)
MidiGuyDP - Background Images & Names (NewerSMBW)
SnakeBlock - Sprite Data (NSMBW)

Stable Release Version: M3A2
Old Stable Versions
  • Reggie Level Editor (3.0)
  • ReggieMod 3.7.2 by JasonP27
  • Reggie! Level Editor Mod (Newer Sprites) 3.8.1 by Kamek64 and MalStar1000
  • NeweReggie! (Extension to Reggie! Level Editor) by Treeki and angelsl
  • Reggie Updated by RoadRunnerWMC
Operating System: Windows, Linux, OS X.
Written in: Python, C/C++
License: GNU GPLv2.

Reggie Next M3A2
Reggie on
Newer Team

The New Super Mario Bros. Wii Level Editor[edit | edit source]

Reggie Level Editor is a program that can be used on various operating systems. It allows to edit levels from the game New Super Mario Bros. Wii. Brand-new level files can also be created with the editor.

Creators[edit | edit source]

"Advanced Level Editor" for New Super Mario Bros. Wii originally created by Treeki, Tempus and RoadrunnerWMC using Python, PyQt and
"Next" version created by RoadrunnerWMC, based on official release 3.
"Milestone 3" version by AboodXD and it aims to add more features requested by users.
"M3A2" version by Grop, CLF78 (H1dd3nm1nd), Danster64 and others from Horizon Discord channel.

This release contains many improvements, in addition to code imports from the following Reggie! forks:

"ReggieMod 3.7.2" by JasonP27
"Reggie! Level Editor Mod (Newer Sprites) 3.8.1" by Kamek64 and MalStar1000
"NeweReggie! (Extension to Reggie! Level Editor)" by Treeki and angelsl
"Reggie Updated" by RoadRunnerWMC

Source code repository for Reggie! Next can be found here: Reggie-Next-M3

Description of the program[edit | edit source]

Reggie! is an easy-to-use and full-featured Level Editor for New Super Mario Bros. Wii, created by Treeki and Tempus.

It has the following features:

  • Terrain editing
  • Sprite editing, with over 3,000 properties available
  • Entrance editing
  • Image display for over 300 sprites
  • Background options, with image previews
  • Zone options
  • Zoom, Grid and Autosave
  • Settable level information
  • Resizable and interactive level overview
  • Location editing
  • Path editing
  • Cross-platform (Windows, Linux, Mac OS X)
  • Open-source (GNU General Public License v2)
  • Riivolution loader for custom levels with original discs

Tutorials for Reggie[edit | edit source]

Reggie Interface: This tutorial will help you understand how Reggie works, and will explain what the various buttons and options in the editor do.

Running Reggie from Source: The source version of Reggie Next adds many improvements over the compiled version, and its installation is a pretty straightforward task.

Game Patches: Game patches are powerful plug-ins which alter the files Reggie Next loads in order to customize the editor for a particular mod (such as Newer Super Mario Bros. Wii).

Reggie Troubleshooting: Like any software, Reggie isn't perfect and is prone to errors. This articles explains how to fix some common problems.