144: Red Coin

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144: Red Coin
Main Type(s): Platforms and Hazards, Events and Special
Sub Type(s): Coins and Blocks, Event Controllable Objects
Developer(s): Nintendo

Description

A red colored coin intended to be used as a counted collectible item that will award the player with a power-up item when they collect all 8.

Settings

<sprite id="144" name="Red Coin" notes="A red colored coin intended to be used as a counted collectible item that will award the player with a power-up item when they collect all 8."> <dependency notes="The suggested use is to have 8 Red Coins placed with the same Red Coin ID and Event ID as a matching [156] Red Coin Ring. <font color="red">A game crash will occur if you assign more than 8 Red Coins within the same Red Coin ID</font> and it is also not recommended to use either object for a purpose outside of the default, within a normal style level."> <suggested sprite="156" /> </dependency> <value bit="10-16" comment="When this Event ID is activated, the Red Coin will appear." idtype="Triggering Event" title="Triggering Event ID" /> <checkbox bit="40" comment="When enabled, this changes the relative Z-Order of the Red Coin placing it further behind other sprites." title="Place Behind Other Sprites" /> <value comment="When the player collects all 8 Red Coins from the same set, the game will reference a Red Ring with the same Red Coin ID to determine which item to award to all players. Value 0 is also a valid ID." comment2="<font color="red">A game crash will occur if you assign more than 8 Red Coins within the same Red Coin ID</font>" idtype="Red Coin" nybble="12" title="Red Coin ID" /> </sprite> </div>