List of Object Files

NOTE: The object list was not originally created by me, and was originally created by joietyfull64 (on RVLution). So credit goes to him for the thread (and me for adding extra info, improving some grammatical errors, publishing it here). This list only lists the objects ONLY and doesn't list the  and   background   files. Also keep in mind that the backup of the list (before RVLution was defunct) is not recent (maybe it's around 2014-2015 I believe), so some things may be missing or not up to date, sorry.

This list is sorted alphabetically. I tried to include the necessary and true infos I've gathered and found. Any new, and necessary, information about the NSMBWii object files only, are always permitted.

HINT: If you're searching for a specific object on the list, press Ctrl-F (or Command-F on Mac OS X) on the keyboard in your web browser to find/search for the specific object you're looking for.

Object file list
)    Physic/Environment     374       env_mist.arc     Cloud effect (single transparent parts are used together for one cloud layer)     Physic/Environment     234/238/239/446       env_underwater.arc     Small underwater air bubble     Physic/Environment     314       env_wind.arc     Sand particles used for sandstorms (though the filename is misleading)     Physic/Environment     374       fire_cannon.arc     Flame blaster (cannon piece, plus small and medium flame)     Enemies     114/117/307/309       fire_rot_cannon.arc Flame blaster (rotating, plus cannon piece and flame) Enemies 304   fire_snake.arc Fire Snake (2 models, 2D models - a head and body piece) Enemies 158   firepillar.arc Lava Geyser Enemies 268   fishbone.arc Fishbone + Light (7 models) Enemies 196   FrontBlack.arc Final battle entry darkness (without darkness on the right side) Blocks, Platforms, Decorations, and/or Doodads 482   FrontBlack_small.arc Darkness in room before final battle entry (without darkness at the bottom) Blocks, Platforms, Decorations, and/or Doodads 482   fruit.arc An apple-like fruit which Yoshi can eat Blocks, Platforms, Decorations, and/or Doodads 357   fruit_cookie.arc An cookie which Yoshi can eat Blocks, Platforms, Decorations, and/or Doodads 357   fruits_kusa.arc Bush in 4 different sizes Physic/Environment 387   fruits_kusa_gake.arc Yellow-ish Mountain Bush in 4 different sizes Physic/Environment 387  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> fugu.arc Porcupuffer Enemies 151  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gabon.arc Spike + it's spike ball Enemies 414  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gabon_rock.arc Stone Spike + rock lump Enemies 414  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gesso.arc Blooper Enemies 111/112  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gessoMini.arc Baby Blooper appearing with Blooper Nanny Enemies 112  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> goal_set.arc Goal Flagpole and Castle Blocks, Platforms, Decorations, and/or Doodads 113  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> guru.arc Rotating chain with spike ball Enemies 109  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_big_body.arc Mega Wiggler Piece (2 models) Enemies 240/241  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_big_head.arc Mega Wiggler Head Enemies 240/241  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_body.arc Wiggler Piece (2 models) Enemies 130  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_head.arc Wiggler Head Enemies 130  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hashigo.arc Rope Ladder (in 3 different sizes) Blocks, Platforms, Decorations, and/or Doodads 330  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hatena_balloon.arc A "green-blue" bubble with a yellow "?" inside. Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hikari.arc Incident light ("glare") Physic/Environment 463  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai.arc 1-way-airship-cannon (3 components) Enemies 298  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_ball.arc Airship cannon ball Enemies 298-301  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_rot.arc Rotating airship cannon (multiple tubes) Enemies 300  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_rot_large.arc Big rotating airship cannon (multiple tubes, and one pipe) Enemies 301  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_slope.arc Rotating airship cannon (one tube) Enemies 299  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> huhu.arc Foo Enemies 238  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_fireflower.arc Fire-Flower Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_iceflower.arc Ice-Flower Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_kinoko.arc Red Super Mushroom Power-Up (in item blocks) Items 157/171/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_penguin.arc Penguin Suit Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_propeller.arc Propeller Mushroom Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_ship_key.arc Some sort of key. Nintendo likely wanted to use it for something, probably for airship levels, but somehow they didn't use in any levels whatsoever Items 77/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_star.arc Starman Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_yoshi_egg.arc Yoshi [trapped inside of egg] (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ibaramushi.arc Bramball Enemies 230  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ice.arc Portable Ice Block (6 models, unmeltable?) Blocks, Platforms, Decorations, and/or Doodads 287/385  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ice_piece.arc Ice Block Splinters (6 models, unmeltable?), related to     Blocks, Platforms, Decorations, and/or Doodads 385  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iga_kuribo.arc Prickly Goomba (chestnut only) Enemies Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iggy.arc Iggy Koopa and his shell Enemies 337/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iron_ball.arc Small/Big Rolling Spike Ball Blocks, Platforms, Decorations, and/or Doodads 63  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> jugem.arc Lakitu and its Cloud Enemies 54/124/322  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> jump_step.arc Portable Spring Items 223  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> K_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kameck.arc Kamek and his broom Enemies 407/409/431/427  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kameck_princess.arc Kamek disguised as Princess Peach (used alongside  in the final battle) Enemies 439  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami.arc Chain-link fence flip panel (large/small) Blocks, Platforms, Decorations, and/or Doodads 127/128  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami_enkei.arc Rotating chain-link fence wheel Blocks, Platforms, Decorations, and/or Doodads 266  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami_urakabe.arc Vertical steel bar Blocks, Platforms, Decorations, and/or Doodads 448  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami2.arc Rectangular chain-link fence (4 different sizes) Blocks, Platforms, Decorations, and/or Doodads 376  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanban_yajirushi.arc Signboard Blocks, Platforms, Decorations, and/or Doodads 310  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanibo.arc Huckit Crab and its Projectile Enemies 195  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> karon.arc Dry Bones (8 models) Enemies 118/119  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kazan_rock.arc Falling Volcano Rock and its splinters (5 models) Enemies 293  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> keronpa.arc Fire Chomp Enemies 177/217  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> key_boss_castle.arc Castle Key (a reward after defeating the boss) Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer.arc Bullet Bill Enemies 92/136/215/338  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_houdai.arc Bullet Bill Blaster (3 components) Enemies 92/338  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_king.arc King Bill Enemies 326  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_mag.arc Banzai Bill Enemies 93/418  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_mag_houdai.arc Banzai Bill Blaster (or Cannon) Enemies 93  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_rot_houdai.arc Rotating Bullet Bill Blaster (2 components) Enemies 136  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Kinopio.arc Yellow/Blue/Red Toad. Model names (Kinopio = Toad): - KB_model = K</b>inopio B</b>ody - KH_model = K</b>inopio H</b>ead - PKB_model = P</b>enguin K</b>inopio B</b>ody - PKH_model = P</b>enguin K</b>inopio H</b>ead - PLKB_model = P</b>ropel</b>ler K</b>inopio B</b>ody - PLKH_model = P</b>ropel</b>ler <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead - SKB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">B</b>ody - SKH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead Characters 0-9/422/423  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kinopio_balloon.arc Toad balloon. Probably used in the enemy ambush levels? Blocks, Platforms, Decorations, and/or Doodads 185  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa.arc Bowser Enemies 419  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa_clown.arc Big Koopa Clown "Car" Copter Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa_clown_bomb.arc Spiked "Bomb Ball" from the third airship battle Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr.arc Bowser Jr    Battle/Cutscene Related 211/405/406/408  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr_clown.arc Koopa Clown "Car" Copter Battle/Cutscene Related 211/405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr_clown_ply.arc Small Clown "Car" Copter for the player in the 2nd airship battle Battle/Cutscene Related 405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> KoopaShip.arc Airship with Bowser's head (used for cutscenes) Battle/Cutscene Related 408  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> KoopaShip_2D.arc Airship #3 (World 8 airship) ending cutscene (Kamek flies with Princess Peach away) Battle/Cutscene Related 409  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kurage.arc Jellybeam and its light (4 models) Enemies 425  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuribo.arc Goomba and Para-goomba (with ) Enemies 20/21  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuribo_iga.arc Prickly Goomba Enemies 170  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuriboBig.arc Mega Goomba or Giant Goomba Enemies 198/199  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuriboMini.arc Micro-goomba Enemies 200  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> L_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> larry.arc Larry Koopa and his shell Enemies 89/407/415  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lemmy.arc Lemmy Koopa and his shell and bouncy balls (small/big) Enemies 340/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lemmy_ball.arc Lemmy Koopa's bouncy balls (the ones used before the boss battle) Enemies 394  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_boss_ludwig.arc Ludwig von Koopa battle lift Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_buranko.arc Swinging castle platform from NSMBDS. Not used in any level Blocks, Platforms, Decorations, and/or Doodads 123  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_dokan.arc Piranha Plant pot and its orange+blue pole (used in sewer levels) Blocks, Platforms, Decorations, and/or Doodads 471  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_freehole.arc Ghost house lift Blocks, Platforms, Decorations, and/or Doodads 214  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_guraIwa.arc Teetering stalagmite (2 models) Blocks, Platforms, Decorations, and/or Doodads 133  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_guraYuka.arc Hanging "chained falling platform" (2 models) Blocks, Platforms, Decorations, and/or Doodads 135  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_spin.arc Flat airship platform (3 models, bolt and line controlled) Blocks, Platforms, Decorations, and/or Doodads 327  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_stone.arc Flat stone platform (2 edge pieces and 1 middle piece) Blocks, Platforms, Decorations, and/or Doodads 23/31/50/106/122  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_wood.arc Flat wood platform (2 edge pieces and 1 middle piece) Blocks, Platforms, Decorations, and/or Doodads 23/31/50/103/106/122/178  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_huriko.arc Rotation controlled tower platform + chain holder (8 models, World 1 Tower) Blocks, Platforms, Decorations, and/or Doodads 345/346  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_ice_ashiba.arc Cylindrical ice block ["ice flow"] (13 different sizes) Blocks, Platforms, Decorations, and/or Doodads 472/473/475  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_icebox.arc Big ice cube and its splinters (5 models) Blocks, Platforms, Decorations, and/or Doodads 280  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_intore.arc Tower block pieces and other stone bar pieces (20 models). Although the stone bar is unfamiliar to me, I don't know if I seen it in action...    Blocks, Platforms, Decorations, and/or Doodads 30/81-86/332??  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_katamukiyuka.arc Small/Large rotation controlled "dish platform" Blocks, Platforms, Decorations, and/or Doodads 331  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_kinoko_yoko.arc Pink streching mushroom platform with its stem (5 models) Blocks, Platforms, Decorations, and/or Doodads 228  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_maruta.arc Giant floating wooden log Blocks, Platforms, Decorations, and/or Doodads 173  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_number_ship.arc "5-enemy max" raft Blocks, Platforms, Decorations, and/or Doodads 275  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_obake_chikei.arc "Move-when-on" ghost house box (9 models) Blocks, Platforms, Decorations, and/or Doodads 397  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_rakka_ashiba.arc Thin orange falling ledge platform Blocks, Platforms, Decorations, and/or Doodads 242  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_spin_kinoko.arc Purple bolt-controlled screw mushroom (2 models) Blocks, Platforms, Decorations, and/or Doodads 172  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_suisha.arc 4 platform spinner (2 models) Blocks, Platforms, Decorations, and/or Doodads 129  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_taru.arc Floating/Rolling Barrel Blocks, Platforms, Decorations, and/or Doodads 145/288  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_tenbin.arc Scale with flat platforms (3 models) Blocks, Platforms, Decorations, and/or Doodads 178  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_torokko.arc Dragon Coaster (3 models) Blocks, Platforms, Decorations, and/or Doodads 297  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_trampoline.arc Cloud trampoline (2 different sizes) Blocks, Platforms, Decorations, and/or Doodads 78  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_turi_ashiba.arc Flat hanging wooden airship platform (3 components, bolt controlled) Blocks, Platforms, Decorations, and/or Doodads 469  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_turi_ashiba_wire.arc Wire for the flat hanging wooden airship platform (bolt controlled) Blocks, Platforms, Decorations, and/or Doodads 470  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_up_down.arc Flat move-when-number-of-enemies-are-on platform (3 models) Blocks, Platforms, Decorations, and/or Doodads 396  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_yogan_kinoko.arc Dancing lava mushroom (4 models) Blocks, Platforms, Decorations, and/or Doodads 231  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen.arc A black beta spike, plus the unused NSMBDS tower platform (5 models) Blocks, Platforms, Decorations, and/or Doodads 27/28/81-86/222  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_chika_pori.arc Rotation controlled purple crystal block (3 different sizes) Blocks, Platforms, Decorations, and/or Doodads 361  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_color_pori.arc Rotation controlled red/yellow/green/blue colored box Blocks, Platforms, Decorations, and/or Doodads 362  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_hammer.arc A rotation controlled "sledge gimmick" (used in level, World 8-6) Blocks, Platforms, Decorations, and/or Doodads 455  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaihei.arc 2-way moving iron block with a blue gem Blocks, Platforms, Decorations, and/or Doodads 467  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaiten.arc "Cage Block" (5 models) Blocks, Platforms, Decorations, and/or Doodads 438  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaiten_kanaami.arc Rotation controlled "long blue marble bar" Blocks, Platforms, Decorations, and/or Doodads 458  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_shiro.arc A silver "washing machine" with a gear inside Blocks, Platforms, Decorations, and/or Doodads 460  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_shiro_yogan.arc 2-way moving iron lava block Blocks, Platforms, Decorations, and/or Doodads 466  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_spin_cube.arc Bolt controlled iron airship box/block (9 components) Blocks, Platforms, Decorations, and/or Doodads 316  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_suisya.arc Rotating thin bar cross Blocks, Platforms, Decorations, and/or Doodads 457  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_toge.arc Gigantic moving tower wall with spikes (10 models) Blocks, Platforms, Decorations, and/or Doodads 462  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_toride.arc Brown tower block (9 components) Blocks, Platforms, Decorations, and/or Doodads 356  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_yogan_down.arc Moving iron lava block (3 models, will only move if touched by player) Blocks, Platforms, Decorations, and/or Doodads 257  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> light_block.arc Movement controlled big light block Blocks, Platforms, Decorations, and/or Doodads 420  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> light_search.arc Rotation controlled ghost house lamp. Also contains 2 unrecognized models to me as well, probably unused? Blocks, Platforms, Decorations, and/or Doodads 306/??  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ludwig.arc Ludwig von Koopa and his shell Enemies 348/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Luigi.arc Luigi. Model names: - LB_model = <b style="text-decoration:underline;">L</b>uigi Body - LC_model = <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">C</b>ap - LH_model = <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - PLB_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - PLH_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - PLLB_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - PLLH_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - SLB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - SLC_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">C</b>ap - SLH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead Characters 0-9  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> manjirou.arc Jumbo Ray Enemies 224  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mario.arc Mario. Model names: - MB_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - MC_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">C</b>ap - MH_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - PMB_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - PMH_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - PLMB_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - PLMH_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - SMB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - SMC_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">C</b>ap - SMH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead Characters 0-9  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask.arc Contains some  image files which should create the cave spot light effect, which was discarded in favor of the automatic effect Blocks, Platforms, Decorations, and/or Doodads 184  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask_flashlight.arc Flashlight cone, probably it's used for the flashlight raft Blocks, Platforms, Decorations, and/or Doodads 368  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask_flashlight_obake.arc I don't know if this is a flashlight cone for the ghost house. However the only difference is that there's no small particle. Not sure if unused or not Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mecha_koopa.arc Obviously from the filename, it's a Mecha-Koopa Enemies 232  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met.arc Buzzy Beetle and its shell Enemies 24/296  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_pata.arc Red Para-beetle Enemies 291  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_pataBig.arc Heavy red Para-beetle Enemies 292  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_toge.arc Spike-Top Buzzy Beetle and its shell Enemies 60  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_balloon.arc Toad house minigame lives balloon (3 models) Blocks, Platforms, Decorations, and/or Doodads 411/412  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_kinopio.arc Stationary Red Toad [for the toad house] (2 models) Characters 432  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_remo_cannon.arc Toad house minigame cannon and shooting direction arrow Blocks, Platforms, Decorations, and/or Doodads 202  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_RotatePanel.arc Toad house minigame yellow item flip panel Blocks, Platforms, Decorations, and/or Doodads 428  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> middle_flag.arc Midway/Checkpoint flag Blocks, Platforms, Decorations, and/or Doodads 188  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> morton.arc Morton Koopa Jr. and his shell Enemies 344/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mouse.arc Scaredy Rat (incorrectly called "Little Mouser" in Reggie!) Enemies 271  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mouse_hole.arc A hole where Scaredy Rats can go through and disappear Blocks, Platforms, Decorations, and/or Doodads 451  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> noboribou_obake.arc A purple-striped pole which Mario can swarm up (supposed to be unused though) Blocks, Platforms, Decorations, and/or Doodads 437  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> nokonokoA.arc Koopa Troopa and its shell Enemies 57  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> nokonokoB.arc Koopa Paratroopa and its shell Enemies 58  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> note.arc A beta black music note that should appear when a player rides Yoshi Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_block.arc Contains a beta flying block and an old beta roulette block Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_chikuwa_block.arc Donut platform/lift. It replaces all the tiles which use the donut platform/lift collision in tilesets (usually in the Pa0 tilesets) Blocks, Platforms, Decorations, and/or Doodads Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_coin.arc Coin, along with a bubble for the underwater coins (2 models). The different colored coins are: - Gold (for the ordinary coins) - Red (for the "red ring" coins) - Blue (for the P-switch coins) - Green (unused, the green coins were replaced by the Toad balloons) Items 144/147/157/175/207-209/225/237/253/256/284/371/390/402/403/417/422/423/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_dokan.arc Pipes. The game should've used all 7 models, but after Nintendo discarded the idea of having a "Mega Mario" comeback in NSMBWii, those models are unused Blocks, Platforms, Decorations, and/or Doodads 227/254/301/339/353/355/360/377-380/450  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door.arc The ordinary yellow D-Pad door Blocks, Platforms, Decorations, and/or Doodads 182/259/319/320  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_obake.arc The ghost house door Blocks, Platforms, Decorations, and/or Doodads 276/421  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_shiroboss.arc The castle boss door Blocks, Platforms, Decorations, and/or Doodads 278  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_torideboss.arc The tower boss door Blocks, Platforms, Decorations, and/or Doodads 277  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_envfog.arc Outdoor/Ghost fog pattern Physic/Environment 64/435  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_gear.arc Metal Gear (2 different sizes) Blocks, Platforms, Decorations, and/or Doodads 274  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_hana.arc Flowers. It replaces all the tiles at a certain place in tilesets (usually in the  and   tilesets) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_hana_daishizen.arc Forest/Jungle flowers. It replaces all the tiles at a certain place in tilesets (usually in the  tileset) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_Hgear.arc Small/Medium/Large wooden airship wheels Blocks, Platforms, Decorations, and/or Doodads 286  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_kinoko.arc Thin/Thick flat mushroom platforms (6 models) Blocks, Platforms, Decorations, and/or Doodads 441  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_kusa.arc Grass. It replaces all the tiles at a certain place in tilesets (usually in the,  , and   tilesets) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magma.arc Lava/Surface/Fog pattern (in this order) Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magmadeco.arc Lava bubble effect (2 models) Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magmawave.arc Lava wave surface in level, World 8-3. Plus it has a colored texture Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_nut.arc Horizonal airship nuts Blocks, Platforms, Decorations, and/or Doodads 295  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_poisonwater.arc Soda Acid Water / Surface / Fog pattern (in this order) Physic/Environment 216  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_quicksand.arc Quicksand surface/pattern Physic/Environment 53  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_rubble.arc Final battle block, used in the final cutscene when Bowser falls. I don't know for sure, but I think it was dropped in favor of the tileset blocks which can also be destroyed by fire as well. This only includes 2 usable models Blocks, Platforms, Decorations, and/or Doodads 481  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_sea_wakame.arc Seaweed Blocks, Platforms, Decorations, and/or Doodads 453  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_torch.arc Fire, like the one in the square underground lamp Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_kotei.arc Small/Big icicle Blocks, Platforms, Decorations, and/or Doodads 201  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_rakka.arc Falling small/big icicle and its splinters Blocks, Platforms, Decorations, and/or Doodads 265  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_rakka_big.arc Falling giant icicle Blocks, Platforms, Decorations, and/or Doodads 311  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterfloat.arc Giant water bubble (3 models) Physic/Environment 205/226  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterfull.arc Water pattern with surface Physic/Environment 138  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterhalf.arc Water pattern without surface (2 models) Physic/Environment 138  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterscreen.arc Not sure what this does to the water pattern, probably another layer for the water sprite? Physic/Environment Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_yashi.arc Palm tree Blocks, Platforms, Decorations, and/or Doodads 424  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> P_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> paipo.arc Spiny, as a ball Enemies 25/26  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun.arc Ordinary Piranha Plant Enemies 65-76  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_black.arc Muncher / Frozen Muncher (Mini Black Piranha Plant) Enemies 342  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_walk.arc Stalking Piranha Plant Enemies 264  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_water.arc River Piranha Plant and its green spike ball Enemies 263  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> peach.arc Princess Peach Characters 445  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> penguin2.arc A revised Cooligan and its glasses Enemies 169/369  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> poltergeist.arc Haunted ?-block/vase and its haunted light effect and splinters Enemies 262/365  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pukupku.arc Red/Green/Yellow Cheep-Cheep Enemies 115/181/220/247/334/335  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pukupku_toge.arc Spiny Cheep-Cheep Enemies 395  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> rail.arc Rail/Line. It replaces all the tiles which use the rail/line collisions in tilesets [usually in the  and   tilesets] (19 models) Blocks, Platforms, Decorations, and/or Doodads Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> red_ring.arc Red coin ring and its sparkle effect Blocks, Platforms, Decorations, and/or Doodads 156  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_kanaami.arc Remote controlled rotating chain-link fence Blocks, Platforms, Decorations, and/or Doodads 267  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift.arc Girder platform Blocks, Platforms, Decorations, and/or Doodads 51/190  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_line.arc Line controlled girder platform Blocks, Platforms, Decorations, and/or Doodads 59  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_soroban.arc Player block and its line controlled player platform Blocks, Platforms, Decorations, and/or Doodads 187/333  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_up.arc Rising girder platform and its wire/wheel Blocks, Platforms, Decorations, and/or Doodads 56/281  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> roy.arc Roy Koopa and his shell Enemies 347/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sanbo.arc Pokey (4 models) Enemies 105  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sandpillar.arc Sand pillar/geyser Blocks, Platforms, Decorations, and/or Doodads 229  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> shell_fish.arc Clampy Enemies 197  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> shinkai_light.arc Underwater lamp Blocks, Platforms, Decorations, and/or Doodads 447  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sled_boss_iggy.arc The platform for the Iggy Koopa castle battle pulled behind the Chain Chomp Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> snake_block.arc Green Snake Block. Looks a bit better than the previous one Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> staffRollBlock.arc Gray brick block with a "letter" texture, used in the credits (14 models) Blocks, Platforms, Decorations, and/or Doodads 468  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> star_coin.arc Obviously from the filename, it's a star coin Items 32/155/389  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> switch.arc The yellow ?-switch, red !-switch, or blue P-switch Battle/Cutscene Related 40-45/153/478/479  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> switch_koopa.arc Big blinking orange Bowser !-switch Battle/Cutscene Related 479  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> tarzantsuta.arc Vine / Vertical hanging chain Blocks, Platforms, Decorations, and/or Doodads 183/210/444/464  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> teresa.arc Boo (1, for the regular one, and 4, for the ones for the "Boo circle") and its light effect Enemies 61/131/323  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> test_lift.arc Beta Seesaw Platform, Beta "4 Self-Rotating Platforms", Beta Rising Tilt Platform, Beta Trampoline Wall, Beta Rotation Controlled Platform, Beta Platform, or a movement controlled "scalable test block". Not used in any level Blocks, Platforms, Decorations, and/or Doodads 49/52/55/87/97/107/132/160  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> togezo.arc Spiny and its shell Enemies 25/54/124  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> treasure_box.arc Treasure chest (used for collecting only a single item in some Toad houses) Blocks, Platforms, Decorations, and/or Doodads 203  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> unizo.arc Sea urchin Enemies 193  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> unizoBig.arc Mega sea urchin Enemies 194  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> untei_rope.arc Horizontal rope and its mounting points Blocks, Platforms, Decorations, and/or Doodads 440  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W4_Fly_Boss.arc Background for the first Bowser Jr. battle Battle/Cutscene Related 211  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W6_Fly_Boss.arc Background for the second Bowser Jr. battle Battle/Cutscene Related 405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_D.arc The lower part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_M.arc The middle part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_U.arc The upper part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W8_Fly_Boss.arc Background for the third Bowser Jr. battle Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wanwan.arc Chain Chomp and its chain/stake Enemies 146  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wanwan_boss_iggy.arc The giant Chain Chomp and its chain, used in the Iggy Koopa castle battle Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> warp_cannon.arc "Warp" Cannons for going to World 5, World 7, or World 8 Blocks, Platforms, Decorations, and/or Doodads 434  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> waterbubble.arc Beta Japanese bubbles that are related to the water bubble cannon Blocks, Platforms, Decorations, and/or Doodads 328  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> waterPlate_W4boss.arc The water layer used during the Wendy O. Koopa battle Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wendy.arc Wendy O. Koopa and her shell / magical rings Enemies 336/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wing.arc Wings, that are used for enemies Blocks, Platforms, Decorations, and/or Doodads 21/58  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexBlue.arc Blue Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexGreen.arc Green Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexRed.arc Red Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexYellow.arc Yellow Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Yoshi.arc Ordinary Yoshi. Textures/etc. probably are unused Characters 157/175/207-209/255/256/402/403/433