91: Auto-Scrolling Controller

=Description= The Auto-Scroller will lock the game's camera along a specific Path. This path cannot cause the camera to unnaturally leave the Zone's boundaries. The camera's boundary is defined by the left side of the screen, so it is recommended to leave at least one screen's width after the path's final Node. Finally, the Auto-Scroller moves at a set Speed and Acceleration that cannot be altered by Path settings.

=Settings=   <list bit="25-28" comment="This determines the conditions to activate the Auto-Scroller." comment2="Event Activated: Auto-Scroller only starts when the Triggering Event is activated. &lt;br&gt; &lt;br&gt;&lt;font color=&quot;red&quot;&gt;Behaves Incorrectly:&lt;/font&gt; Do not use this option. &lt;br&gt; &lt;br&gt;&lt;font color=&quot;orange&quot;&gt;Activated by Ground-Pounding [321]:&lt;/font&gt; When the Beta Arrow Block is ground-pounded, it sends code to the Auto-Scroller to start. Intended functionality was likely to control the direction as well. &lt;br&gt; &lt;br&gt;Already Activated: Activates without the need to set a Triggering Event." title="Activation Mode"> Event Activated Behaves Incorrectly Activated by Ground-Pounding [321] Already Activated  <list bit="30-32" comment="This determines what the Auto-Scroller will do with the camera when it has reached the final Node of its path." comment2="Release Control: The camera will unlock, and the player can continue wherever they want. The camera may jerk slightly when it first releases.(?) &lt;br&gt; &lt;br&gt;Loop Last 2 Nodes: The Auto-Scroller will continue to scroll between the last two Nodes on the path. &lt;br&gt; &lt;br&gt;Lock Screen: This option will lock the screen at the final path Node. &lt;br&gt; &lt;br&gt;&lt;font color=&quot;red&quot;&gt;Unknown Value 2/3:&lt;/font&gt; May have different effects, ASM research is likely required." title="End Behavior"> Release Control Loop Last 2 Nodes Lock Screen Unknown Value 2 Unknown Value 3  No Screen Shake Light Screen Shake Faster Screen Shake     