Koopatlas Map Editor

Koopatlas was developed by Treeki, Tempus, and the Newer Team accompanying the release of Newer Super Mario Bros. Wii. The program allows you to edit maps for Newer Super Mario Bros. Wii that were made by the tool itself. It cannot edit original NSMBW maps, as they are completely different and are made from models. Custom tilesets can be imported, as well as doodads, which are imported image files, and even simple animations can be added to said doodads. Koopatlas supports multiple tileset layers, plus a separate layer for paths. Unlock criteria can be set on paths to fine-tune what happens, when a player finishes a stage.

With the World Editor feature, it is also possible to set various other attributes, for example some HUD colors, and world names.

Tutorials
Koopatlas Interface: Explains the interface of the editor.

Making Map Tilesets: Making a Map Tileset for Koopatlas with Koopuzzle.

Editing Map Backgrounds (Newer): Editing the world map backgrounds used in-game.

Ripping Content from a KPBIN (Newer): Only .kpmap files can be edited with Koopatlas. Here, we show how to rip content from a .kpbin file that is inaccessible from within Koopatlas.

Editing the Original Maps: Editing the original NSMBW Maps.

Editing Vertex Colors: Editing Map Vertex Colors.