55: (Unused) Rising Tilting Platform

=Description=

General
This is a platform imported from New Super Mario Bros. DS. It is not recommended for use due to various glitches and a lack of texture.

Advanced
Size is 1x7 blocks. The distance covered depends on two factors: Y-position and zone height. See [Movement Distance].

=Settings=   <list advanced="True" advancedcomment="This determines the maximum distance this Platform will cover. The platform covers 'Travel Limit' distance at value '0'. After any set amount of time, the platform will start blinking two blocks before the 'Travel Limit' and disappear once the player gets off it. For values marked with an asterisk (*), Mario must leave the platform for the blinking to begin. Once it starts blinking, the platform's disappearance can't be prevented." bit="35-36" title="Movement Distance"> No Limit (Travel Limit) 5 Blocks 5 Blocks* 5 Blocks* <checkbox advanced="True" advancedcomment="While strange, this value's function is clear: When the game loads the platform for the first time into view, and the player then leaves the screen, this value tells the game to remember the last position of the platform. It will then spawn an equally large collision box exactly over its last position. Mario cannot fall through this collision box, but he may pass through coming from below. I.e. when loading the platforms back to the original position, Mario is carried by the collision box, if he stands on it. This happens each time the platform leaves the screen. The bad thing is that Mario cannot activate more platforms when he stands exactly over their original position, where they spawned initially." bit="40" title="Invisible Collision Box" />  <list advanced="True" advancedcomment="This determines how the platform moves on the Y-axis. If the value is set to '0' or '2', the platform will rise up. With value '1', the platform will fall slowly. The platform stops only after it has reached the 'Travel Limit' line. At this position, an upward-moving platform will stop ; however, a downward-moving platform will move continuously if a value of '1' is used and the platform is positioned below the 'Travel Limit' line. If the platform is placed above the 'Travel Limit' line, it will automatically be moved to the 'Travel Limit' line (no matter which direction it is moving) when it becomes active. The 'Travel Limit' line is located 7.5 Blocks below the upper zone border. &lt;br&gt;&lt;br&gt;This platform functions independently of scroll limits (therefore, the 'Travel Limit' ignores scroll limits)." bit="47-48" title="Vertical Movement and Direction"> No Vertical Movement Up      Up       Down (Slow)