Reggie Level Editor

Reggie! is an easy-to-use and full-featured level editor for New Super Mario Bros. Wii, created by Treeki and Tempus using Python, PyQt and Wii.py. It has the following features:
 * Terrain editing, with the Quick Paint Tool to make drawing tiles even easier
 * Sprite editing, with over 3,500 properties available and image display for over 350 sprites
 * Entrance, path and location editing
 * Area/Zone options and Background options, with image previews
 * Resizable and interactive level overview
 * Zoom, Grid and other powerful editing options
 * Autosave to prevent loss of data
 * Level Diagnostic Tool to detect common crash causes
 * Support for adding notes in the level to aid in editing
 * Customizable interface, and more!

Tutorials for Reggie

 * Reggie Interface: This tutorial will help you understand how Reggie works, and will explain what the various buttons and options in the editor do.
 * Running Reggie from Source: The source version of Reggie Next adds many improvements over the compiled version, and its installation is a pretty straightforward task.
 * Game Patches: Game patches are powerful plug-ins which alter the files Reggie Next loads in order to customize the editor for a particular mod (such as Newer Super Mario Bros. Wii).
 * Reggie Troubleshooting: Like any software, Reggie isn't perfect and is prone to errors. This articles explains how to fix some common problems.

Changelog
The current version features code imports from the following Reggie forks:
 * ReggieMod 3.7.2 by JasonP27
 * ReggieMod: Newer Sprites 3.8.3 by Kamek64 and MalStar1000
 * NeweReggie by Treeki and angelsl
 * Reggie-Updated by RoadrunnerWMC