How Tilesets Work

This article will explain how the 4 tileset suites function in-game. If you want to make a tileset, see Creating a Tileset from Scratch


 * Pa0 - These tilesets are used for basic tiles like pipes, '?' blocks, brick blocks, and invisible collision tiles. They can be found in the 'Standard Suite' category. The tileset 'Pa0_jyotyu.arc' is selected by default on a newly created level.
 * Pa1 - The Pa1 tilesets are terrain tilesets and are found in the 'Stage Suite' category. These tilesets almost always have ground tiles, semisolid tiles, and sometimes even decorations. Take a look at retail 1-3 for a good example of the three at use.
 * Pa2 - The Pa2 tilesets are used for backgrounds and other miscellaneous decorations. They can be found in the 'Background Suite' category. There is also a subcategory known as 'Other'. This category houses miscellaneous tilesets, usually used alongside Pa1 tilesets. For a good example, look at retail 3-1.
 * Pa3 - The Pa3 tileset type is used for interactive tilesets that have special collision. Some examples of these tiles are chain-link fences, lines that certain sprites can move along, and extra miscellaneous tiles. A good example of one of these tilesets in used is retail 1-5.