16: Bomb Drop Controller - Newer

{| class="textbox red grid float-right" !Developer(s): !Source Code: }
 * +16: Bomb Drop Controller
 * Newer Team
 * https://github.com/Newer-Team/NewerSMBW

=Description=

General
When one of the Triggering Events is activated, this controller will drop a large exploding spiked ball above either Bowser or a specific player straight down from the height of the sprite's placement. It will then activate the consecutive Event ID for the Triggered Event after the bomb explodes. The bomb has the same model that Bowser Jr uses in his 3rd boss fight.

Advanced
Feeling adventurous? Try making a multiplayer level that uses this sprite to create a versus style game which disables player respawn and triggers an event when only one player is left alive.

=Settings= <sprite advancednotes="Feeling adventurous? Try making a multiplayer level that uses this sprite to create a versus style game which disables player respawn and triggers an event when only one player is left alive." asmhacks="True" id="16" name="Bomb Drop Controller" notes="When one of the Triggering Events is activated, this controller will drop a large exploding spiked ball above either Bowser or a specific player straight down from the height of the sprite's placement.  &lt;br&gt;It will then activate the consecutive Event ID for the Triggered Event after the bomb explodes. The bomb has the same model that Bowser Jr uses in his 3rd boss fight." yoshinotes="The Bomb Dropper does work with Yoshi. When the player is hit and he's on Yoshi, he will dismount Yoshi.">    Bowser Mario (P1) Luigi (P2) ToadA (P3) ToadB (P4)