182: Event Triggered Door

=Description=

General
A hidden door that can have an Entrance placed on it. It will only appear when the Triggering Event ID is activated.

Advanced
The door can also be paired with a Rotation Controller, but the results are moderately glitchy with many combinations not functioning and several restrictions on getting them to work as actual doors.

=Settings=    Upright Left Down Right <checkbox advanced="True" advancedcomment="'Function' is perhaps misleading. There are only a few ways you can successfully utilize a Rotation Controller door. For starters, you can only enter the door while it is almost fully upright. There is also a peculiarity with how the Entrance is placed. The most reliable way to use a Rotation Controlled Door is to place it with an already activated Spinning controller that returns to its original position when deactivated." bit="40" comment="When enabled, the door will only function when paired with a Rotation ID." title="Rotation Controlled (Buggy)" /> 