List of Object Files

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Object file list
)    Physic/Environment     374       env_mist.arc     Cloud effect (single transparent parts are used together for one cloud layer)     Physic/Environment     234/238/239/446       env_underwater.arc     Small underwater air bubble     Physic/Environment     314       env_wind.arc     Sand particles used for sandstorms (though the filename is misleading)     Physic/Environment     374       fire_cannon.arc     Flame blaster (cannon piece, plus small and medium flame)     Enemies     114/117/307/309       fire_rot_cannon.arc Flame blaster (rotating, plus cannon piece and flame) Enemies 304   fire_snake.arc Fire Snake (2 models, 2D models - a head and body piece) Enemies 158   firepillar.arc Lava Geyser Enemies 268   fishbone.arc Fishbone + Light (7 models) Enemies 196   FrontBlack.arc Final battle entry darkness (without darkness on the right side) Blocks, Platforms, Decorations, and/or Doodads 482   FrontBlack_small.arc Darkness in room before final battle entry (without darkness at the bottom) Blocks, Platforms, Decorations, and/or Doodads 482   fruit.arc An apple-like fruit which Yoshi can eat Blocks, Platforms, Decorations, and/or Doodads 357   fruit_cookie.arc An cookie which Yoshi can eat Blocks, Platforms, Decorations, and/or Doodads 357   fruits_kusa.arc Bush in 4 different sizes Physic/Environment 387   fruits_kusa_gake.arc Yellow-ish Mountain Bush in 4 different sizes Physic/Environment 387   fugu.arc Porcupuffer Enemies 151   gabon.arc Spike + it's spike ball Enemies 414  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gabon_rock.arc Stone Spike + rock lump Enemies 414  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gesso.arc Blooper Enemies 111/112  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> gessoMini.arc Baby Blooper appearing with Blooper Nanny Enemies 112  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> goal_set.arc Goal Flagpole and Castle Blocks, Platforms, Decorations, and/or Doodads 113  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> guru.arc Rotating chain with spike ball Enemies 109  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_big_body.arc Mega Wiggler Piece (2 models) Enemies 240/241  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_big_head.arc Mega Wiggler Head Enemies 240/241  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_body.arc Wiggler Piece (2 models) Enemies 130  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hanachan_head.arc Wiggler Head Enemies 130  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hashigo.arc Rope Ladder (in 3 different sizes) Blocks, Platforms, Decorations, and/or Doodads 330  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hatena_balloon.arc A "green-blue" bubble with a yellow "?" inside. Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> hikari.arc Incident light ("glare") Physic/Environment 463  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai.arc 1-way-airship-cannon (3 components) Enemies 298  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_ball.arc Airship cannon ball Enemies 298-301  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_rot.arc Rotating airship cannon (multiple tubes) Enemies 300  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_rot_large.arc Big rotating airship cannon (multiple tubes, and one pipe) Enemies 301  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> houdai_slope.arc Rotating airship cannon (one tube) Enemies 299  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> huhu.arc Foo Enemies 238  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_fireflower.arc Fire-Flower Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_iceflower.arc Ice-Flower Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_kinoko.arc Red Super Mushroom Power-Up (in item blocks) Items 157/171/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_penguin.arc Penguin Suit Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_propeller.arc Propeller Mushroom Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_ship_key.arc Some sort of key. Nintendo likely wanted to use it for something, probably for airship levels, but somehow they didn't use in any levels whatsoever Items 77/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_star.arc Starman Power-Up (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> I_yoshi_egg.arc Yoshi [trapped inside of egg] (in item blocks) Items 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ibaramushi.arc Bramball Enemies 230  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ice.arc Portable Ice Block (6 models, unmeltable?) Blocks, Platforms, Decorations, and/or Doodads 287/385  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ice_piece.arc Ice Block Splinters (6 models, unmeltable?), related to     Blocks, Platforms, Decorations, and/or Doodads 385  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iga_kuribo.arc Prickly Goomba (chestnut only) Enemies Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iggy.arc Iggy Koopa and his shell Enemies 337/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> iron_ball.arc Small/Big Rolling Spike Ball Blocks, Platforms, Decorations, and/or Doodads 63  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> jugem.arc Lakitu and its Cloud Enemies 54/124/322  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> jump_step.arc Portable Spring Items 223  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> K_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kameck.arc Kamek and his broom Enemies 407/409/431/427  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kameck_princess.arc Kamek disguised as Princess Peach (used alongside  in the final battle) Enemies 439  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami.arc Chain-link fence flip panel (large/small) Blocks, Platforms, Decorations, and/or Doodads 127/128  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami_enkei.arc Rotating chain-link fence wheel Blocks, Platforms, Decorations, and/or Doodads 266  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami_urakabe.arc Vertical steel bar Blocks, Platforms, Decorations, and/or Doodads 448  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanaami2.arc Rectangular chain-link fence (4 different sizes) Blocks, Platforms, Decorations, and/or Doodads 376  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanban_yajirushi.arc Signboard Blocks, Platforms, Decorations, and/or Doodads 310  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kanibo.arc Huckit Crab and its Projectile Enemies 195  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> karon.arc Dry Bones (8 models) Enemies 118/119  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kazan_rock.arc Falling Volcano Rock and its splinters (5 models) Enemies 293  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> keronpa.arc Fire Chomp Enemies 177/217  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> key_boss_castle.arc Castle Key (a reward after defeating the boss) Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer.arc Bullet Bill Enemies 92/136/215/338  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_houdai.arc Bullet Bill Blaster (3 components) Enemies 92/338  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_king.arc King Bill Enemies 326  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_mag.arc Banzai Bill Enemies 93/418  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_mag_houdai.arc Banzai Bill Blaster (or Cannon) Enemies 93  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> killer_rot_houdai.arc Rotating Bullet Bill Blaster (2 components) Enemies 136  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Kinopio.arc Yellow/Blue/Red Toad. Model names (Kinopio = Toad): - KB_model = <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">B</b>ody - KH_model = <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead - PKB_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">B</b>ody - PKH_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead - PLKB_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">B</b>ody - PLKH_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead - SKB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">B</b>ody - SKH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">K</b>inopio <b style="text-decoration:underline;">H</b>ead Characters 0-9/422/423  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kinopio_balloon.arc Toad balloon. Probably used in the enemy ambush levels? Blocks, Platforms, Decorations, and/or Doodads 185  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa.arc Bowser Enemies 419  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa_clown.arc Big Koopa Clown "Car" Copter Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopa_clown_bomb.arc Spiked "Bomb Ball" from the third airship battle Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr.arc Bowser Jr    Battle/Cutscene Related 211/405/406/408  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr_clown.arc Koopa Clown "Car" Copter Battle/Cutscene Related 211/405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> koopaJr_clown_ply.arc Small Clown "Car" Copter for the player in the 2nd airship battle Battle/Cutscene Related 405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> KoopaShip.arc Airship with Bowser's head (used for cutscenes) Battle/Cutscene Related 408  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> KoopaShip_2D.arc Airship #3 (World 8 airship) ending cutscene (Kamek flies with Princess Peach away) Battle/Cutscene Related 409  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kurage.arc Jellybeam and its light (4 models) Enemies 425  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuribo.arc Goomba and Para-goomba (with ) Enemies 20/21  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuribo_iga.arc Prickly Goomba Enemies 170  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuriboBig.arc Mega Goomba or Giant Goomba Enemies 198/199  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> kuriboMini.arc Micro-goomba Enemies 200  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> L_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> larry.arc Larry Koopa and his shell Enemies 89/407/415  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lemmy.arc Lemmy Koopa and his shell and bouncy balls (small/big) Enemies 340/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lemmy_ball.arc Lemmy Koopa's bouncy balls (the ones used before the boss battle) Enemies 394  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_boss_ludwig.arc Ludwig von Koopa battle lift Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_buranko.arc Swinging castle platform from NSMBDS. Not used in any level Blocks, Platforms, Decorations, and/or Doodads 123  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_dokan.arc Piranha Plant pot and its orange+blue pole (used in sewer levels) Blocks, Platforms, Decorations, and/or Doodads 471  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_freehole.arc Ghost house lift Blocks, Platforms, Decorations, and/or Doodads 214  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_guraIwa.arc Teetering stalagmite (2 models) Blocks, Platforms, Decorations, and/or Doodads 133  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_guraYuka.arc Hanging "chained falling platform" (2 models) Blocks, Platforms, Decorations, and/or Doodads 135  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_spin.arc Flat airship platform (3 models, bolt and line controlled) Blocks, Platforms, Decorations, and/or Doodads 327  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_stone.arc Flat stone platform (2 edge pieces and 1 middle piece) Blocks, Platforms, Decorations, and/or Doodads 23/31/50/106/122  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_han_wood.arc Flat wood platform (2 edge pieces and 1 middle piece) Blocks, Platforms, Decorations, and/or Doodads 23/31/50/103/106/122/178  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_huriko.arc Rotation controlled tower platform + chain holder (8 models, World 1 Tower) Blocks, Platforms, Decorations, and/or Doodads 345/346  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_ice_ashiba.arc Cylindrical ice block ["ice flow"] (13 different sizes) Blocks, Platforms, Decorations, and/or Doodads 472/473/475  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_icebox.arc Big ice cube and its splinters (5 models) Blocks, Platforms, Decorations, and/or Doodads 280  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_intore.arc Tower block pieces and other stone bar pieces (20 models). Although the stone bar is unfamiliar to me, I don't know if I seen it in action...    Blocks, Platforms, Decorations, and/or Doodads 30/81-86/332??  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_katamukiyuka.arc Small/Large rotation controlled "dish platform" Blocks, Platforms, Decorations, and/or Doodads 331  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_kinoko_yoko.arc Pink streching mushroom platform with its stem (5 models) Blocks, Platforms, Decorations, and/or Doodads 228  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_maruta.arc Giant floating wooden log Blocks, Platforms, Decorations, and/or Doodads 173  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_number_ship.arc "5-enemy max" raft Blocks, Platforms, Decorations, and/or Doodads 275  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_obake_chikei.arc "Move-when-on" ghost house box (9 models) Blocks, Platforms, Decorations, and/or Doodads 397  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_rakka_ashiba.arc Thin orange falling ledge platform Blocks, Platforms, Decorations, and/or Doodads 242  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_spin_kinoko.arc Purple bolt-controlled screw mushroom (2 models) Blocks, Platforms, Decorations, and/or Doodads 172  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_suisha.arc 4 platform spinner (2 models) Blocks, Platforms, Decorations, and/or Doodads 129  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_taru.arc Floating/Rolling Barrel Blocks, Platforms, Decorations, and/or Doodads 145/288  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_tenbin.arc Scale with flat platforms (3 models) Blocks, Platforms, Decorations, and/or Doodads 178  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_torokko.arc Dragon Coaster (3 models) Blocks, Platforms, Decorations, and/or Doodads 297  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_trampoline.arc Cloud trampoline (2 different sizes) Blocks, Platforms, Decorations, and/or Doodads 78  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_turi_ashiba.arc Flat hanging wooden airship platform (3 components, bolt controlled) Blocks, Platforms, Decorations, and/or Doodads 469  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_turi_ashiba_wire.arc Wire for the flat hanging wooden airship platform (bolt controlled) Blocks, Platforms, Decorations, and/or Doodads 470  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_up_down.arc Flat move-when-number-of-enemies-are-on platform (3 models) Blocks, Platforms, Decorations, and/or Doodads 396  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_yogan_kinoko.arc Dancing lava mushroom (4 models) Blocks, Platforms, Decorations, and/or Doodads 231  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen.arc A black beta spike, plus the unused NSMBDS tower platform (5 models) Blocks, Platforms, Decorations, and/or Doodads 27/28/81-86/222  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_chika_pori.arc Rotation controlled purple crystal block (3 different sizes) Blocks, Platforms, Decorations, and/or Doodads 361  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_color_pori.arc Rotation controlled red/yellow/green/blue colored box Blocks, Platforms, Decorations, and/or Doodads 362  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_hammer.arc A rotation controlled "sledge gimmick" (used in level, World 8-6) Blocks, Platforms, Decorations, and/or Doodads 455  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaihei.arc 2-way moving iron block with a blue gem Blocks, Platforms, Decorations, and/or Doodads 467  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaiten.arc "Cage Block" (5 models) Blocks, Platforms, Decorations, and/or Doodads 438  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_kaiten_kanaami.arc Rotation controlled "long blue marble bar" Blocks, Platforms, Decorations, and/or Doodads 458  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_shiro.arc A silver "washing machine" with a gear inside Blocks, Platforms, Decorations, and/or Doodads 460  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_shiro_yogan.arc 2-way moving iron lava block Blocks, Platforms, Decorations, and/or Doodads 466  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_spin_cube.arc Bolt controlled iron airship box/block (9 components) Blocks, Platforms, Decorations, and/or Doodads 316  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_suisya.arc Rotating thin bar cross Blocks, Platforms, Decorations, and/or Doodads 457  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_toge.arc Gigantic moving tower wall with spikes (10 models) Blocks, Platforms, Decorations, and/or Doodads 462  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_toride.arc Brown tower block (9 components) Blocks, Platforms, Decorations, and/or Doodads 356  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> lift_zen_yogan_down.arc Moving iron lava block (3 models, will only move if touched by player) Blocks, Platforms, Decorations, and/or Doodads 257  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> light_block.arc Movement controlled big light block Blocks, Platforms, Decorations, and/or Doodads 420  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> light_search.arc Rotation controlled ghost house lamp. Also contains 2 unrecognized models to me as well, probably unused? Blocks, Platforms, Decorations, and/or Doodads 306/??  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> ludwig.arc Ludwig von Koopa and his shell Enemies 348/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Luigi.arc Luigi. Model names: - LB_model = <b style="text-decoration:underline;">L</b>uigi Body - LC_model = <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">C</b>ap - LH_model = <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - PLB_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - PLH_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - PLLB_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - PLLH_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead - SLB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">B</b>ody - SLC_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">C</b>ap - SLH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">L</b>uigi <b style="text-decoration:underline;">H</b>ead Characters 0-9  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> manjirou.arc Jumbo Ray Enemies 224  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mario.arc Mario. Model names: - MB_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - MC_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">C</b>ap - MH_model = <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - PMB_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - PMH_model = <b style="text-decoration:underline;">P</b>enguin <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - PLMB_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - PLMH_model = <b style="text-decoration:underline;">P</b>rope<b style="text-decoration:underline;">l</b>ler <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead - SMB_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">B</b>ody - SMC_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">C</b>ap - SMH_model = <b style="text-decoration:underline;">S</b>mall <b style="text-decoration:underline;">M</b>ario <b style="text-decoration:underline;">H</b>ead Characters 0-9  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask.arc Contains some  image files which should create the cave spot light effect, which was discarded in favor of the automatic effect Blocks, Platforms, Decorations, and/or Doodads 184  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask_flashlight.arc Flashlight cone, probably it's used for the flashlight raft Blocks, Platforms, Decorations, and/or Doodads 368  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Mask_flashlight_obake.arc I don't know if this is a flashlight cone for the ghost house. However the only difference is that there's no small particle. Not sure if unused or not Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mecha_koopa.arc Obviously from the filename, it's a Mecha-Koopa Enemies 232  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met.arc Buzzy Beetle and its shell Enemies 24/296  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_pata.arc Red Para-beetle Enemies 291  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_pataBig.arc Heavy red Para-beetle Enemies 292  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> met_toge.arc Spike-Top Buzzy Beetle and its shell Enemies 60  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_balloon.arc Toad house minigame lives balloon (3 models) Blocks, Platforms, Decorations, and/or Doodads 411/412  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_kinopio.arc Stationary Red Toad [for the toad house] (2 models) Characters 432  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_remo_cannon.arc Toad house minigame cannon and shooting direction arrow Blocks, Platforms, Decorations, and/or Doodads 202  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> MG_RotatePanel.arc Toad house minigame yellow item flip panel Blocks, Platforms, Decorations, and/or Doodads 428  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> middle_flag.arc Midway/Checkpoint flag Blocks, Platforms, Decorations, and/or Doodads 188  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> morton.arc Morton Koopa Jr. and his shell Enemies 344/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mouse.arc Scaredy Rat (incorrectly called "Little Mouser" in Reggie!) Enemies 271  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> mouse_hole.arc A hole where Scaredy Rats can go through and disappear Blocks, Platforms, Decorations, and/or Doodads 451  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> noboribou_obake.arc A purple-striped pole which Mario can swarm up (supposed to be unused though) Blocks, Platforms, Decorations, and/or Doodads 437  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> nokonokoA.arc Koopa Troopa and its shell (also used for Koopa Paratroopa) Enemies 57/58  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> nokonokoB.arc Climbing Chain-Link Koopa and its shell Enemies 125/126  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> note.arc A beta black music note that should appear when a player rides Yoshi Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_block.arc Contains a beta flying block and an old beta roulette block Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_chikuwa_block.arc Donut platform/lift. It replaces all the tiles which use the donut platform/lift collision in tilesets (usually in the Pa0 tilesets) Blocks, Platforms, Decorations, and/or Doodads Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_coin.arc Coin, along with a bubble for the underwater coins (2 models). The different colored coins are: - Gold (for the ordinary coins) - Red (for the "red ring" coins) - Blue (for the P-switch coins) - Green (unused, the green coins were replaced by the Toad balloons) Items 144/147/157/175/207-209/225/237/253/256/284/371/390/402/403/417/422/423/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_dokan.arc Pipes. The game should've used all 7 models, but after Nintendo discarded the idea of having a "Mega Mario" comeback in NSMBWii, those models are unused Blocks, Platforms, Decorations, and/or Doodads 227/254/301/339/353/355/360/377-380/450  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door.arc The ordinary yellow D-Pad door Blocks, Platforms, Decorations, and/or Doodads 182/259/319/320  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_obake.arc The ghost house door Blocks, Platforms, Decorations, and/or Doodads 276/421  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_shiroboss.arc The castle boss door Blocks, Platforms, Decorations, and/or Doodads 278  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_door_torideboss.arc The tower boss door Blocks, Platforms, Decorations, and/or Doodads 277  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_envfog.arc Outdoor/Ghost fog pattern Physic/Environment 64/435  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_gear.arc Metal Gear (2 different sizes) Blocks, Platforms, Decorations, and/or Doodads 274  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_hana.arc Flowers. It replaces all the tiles at a certain place in tilesets (usually in the  and   tilesets) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_hana_daishizen.arc Forest/Jungle flowers. It replaces all the tiles at a certain place in tilesets (usually in the  tileset) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_Hgear.arc Small/Medium/Large wooden airship wheels Blocks, Platforms, Decorations, and/or Doodads 286  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_kinoko.arc Thin/Thick flat mushroom platforms (6 models) Blocks, Platforms, Decorations, and/or Doodads 441  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_kusa.arc Grass. It replaces all the tiles at a certain place in tilesets (usually in the,  , and   tilesets) Physic/Environment Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magma.arc Lava/Surface/Fog pattern (in this order) Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magmadeco.arc Lava bubble effect (2 models) Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_magmawave.arc Lava wave surface in level, World 8-3. Plus it has a colored texture Physic/Environment 139  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_nut.arc Horizonal airship nuts Blocks, Platforms, Decorations, and/or Doodads 295  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_poisonwater.arc Soda Acid Water / Surface / Fog pattern (in this order) Physic/Environment 216  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_quicksand.arc Quicksand surface/pattern Physic/Environment 53  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_rubble.arc Final battle block, used in the final cutscene when Bowser falls. I don't know for sure, but I think it was dropped in favor of the tileset blocks which can also be destroyed by fire as well. This only includes 2 usable models Blocks, Platforms, Decorations, and/or Doodads 481  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_sea_wakame.arc Seaweed Blocks, Platforms, Decorations, and/or Doodads 453  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_torch.arc Fire, like the one in the square underground lamp Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_kotei.arc Small/Big icicle Blocks, Platforms, Decorations, and/or Doodads 201  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_rakka.arc Falling small/big icicle and its splinters Blocks, Platforms, Decorations, and/or Doodads 265  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_turara_rakka_big.arc Falling giant icicle Blocks, Platforms, Decorations, and/or Doodads 311  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterfloat.arc Giant water bubble (3 models) Physic/Environment 205/226  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterfull.arc Water pattern with surface Physic/Environment 138  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterhalf.arc Water pattern without surface (2 models) Physic/Environment 138  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_waterscreen.arc Not sure what this does to the water pattern, probably another layer for the water sprite? Physic/Environment Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> obj_yashi.arc Palm tree Blocks, Platforms, Decorations, and/or Doodads 424  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> P_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> paipo.arc Spiny, as a ball Enemies 25/26  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun.arc Ordinary Piranha Plant Enemies 65-76  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_black.arc Muncher / Frozen Muncher (Mini Black Piranha Plant) Enemies 342  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_walk.arc Stalking Piranha Plant Enemies 264  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pakkun_water.arc River Piranha Plant and its green spike ball Enemies 263  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> peach.arc Princess Peach Characters 445  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> penguin2.arc A revised Cooligan and its glasses Enemies 169/369  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> poltergeist.arc Haunted ?-block/vase and its haunted light effect and splinters Enemies 262/365  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pukupku.arc Red/Green/Yellow Cheep-Cheep Enemies 115/181/220/247/334/335  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> pukupku_toge.arc Spiny Cheep-Cheep Enemies 395  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> rail.arc Rail/Line. It replaces all the tiles which use the rail/line collisions in tilesets [usually in the  and   tilesets] (19 models) Blocks, Platforms, Decorations, and/or Doodads Not available - Only in Tilesets <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> red_ring.arc Red coin ring and its sparkle effect Blocks, Platforms, Decorations, and/or Doodads 156  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_kanaami.arc Remote controlled rotating chain-link fence Blocks, Platforms, Decorations, and/or Doodads 267  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift.arc Girder platform Blocks, Platforms, Decorations, and/or Doodads 51/190  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_line.arc Line controlled girder platform Blocks, Platforms, Decorations, and/or Doodads 59  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_soroban.arc Player block and its line controlled player platform Blocks, Platforms, Decorations, and/or Doodads 187/333  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> remo_lift_up.arc Rising girder platform and its wire/wheel Blocks, Platforms, Decorations, and/or Doodads 56/281  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> roy.arc Roy Koopa and his shell Enemies 347/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sanbo.arc Pokey (4 models) Enemies 105  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sandpillar.arc Sand pillar/geyser Blocks, Platforms, Decorations, and/or Doodads 229  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> shell_fish.arc Clampy Enemies 197  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> shinkai_light.arc Underwater lamp Blocks, Platforms, Decorations, and/or Doodads 447  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> sled_boss_iggy.arc The platform for the Iggy Koopa castle battle pulled behind the Chain Chomp Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> snake_block.arc Green Snake Block. Looks a bit better than the previous one Blocks, Platforms, Decorations, and/or Doodads Not available - Probably Unused <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> staffRollBlock.arc Gray brick block with a "letter" texture, used in the credits (14 models) Blocks, Platforms, Decorations, and/or Doodads 468  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> star_coin.arc Obviously from the filename, it's a star coin Items 32/155/389  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> switch.arc The yellow ?-switch, red !-switch, or blue P-switch Battle/Cutscene Related 40-45/153/478/479  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> switch_koopa.arc Big blinking orange Bowser !-switch Battle/Cutscene Related 479  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> tarzantsuta.arc Vine / Vertical hanging chain Blocks, Platforms, Decorations, and/or Doodads 183/210/444/464  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> teresa.arc Boo (1, for the regular one, and 4, for the ones for the "Boo circle") and its light effect Enemies 61/131/323  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> test_lift.arc Beta Seesaw Platform, Beta "4 Self-Rotating Platforms", Beta Rising Tilt Platform, Beta Trampoline Wall, Beta Rotation Controlled Platform, Beta Platform, or a movement controlled "scalable test block". Not used in any level Blocks, Platforms, Decorations, and/or Doodads 49/52/55/87/97/107/132/160  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> togezo.arc Spiny and its shell Enemies 25/54/124  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> treasure_box.arc Treasure chest (used for collecting only a single item in some Toad houses) Blocks, Platforms, Decorations, and/or Doodads 203  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> unizo.arc Sea urchin Enemies 193  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> unizoBig.arc Mega sea urchin Enemies 194  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> untei_rope.arc Horizontal rope and its mounting points Blocks, Platforms, Decorations, and/or Doodads 440  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W4_Fly_Boss.arc Background for the first Bowser Jr. battle Battle/Cutscene Related 211  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W6_Fly_Boss.arc Background for the second Bowser Jr. battle Battle/Cutscene Related 405  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_D.arc The lower part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_M.arc The middle part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W7_shiroboss_bg_U.arc The upper part of the background used in the battle with Ludwig von Koopa Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> W8_Fly_Boss.arc Background for the third Bowser Jr. battle Battle/Cutscene Related 406  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wanwan.arc Chain Chomp and its chain/stake Enemies 146  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wanwan_boss_iggy.arc The giant Chain Chomp and its chain, used in the Iggy Koopa castle battle Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> warp_cannon.arc "Warp" Cannons for going to World 5, World 7, or World 8 Blocks, Platforms, Decorations, and/or Doodads 434  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> waterbubble.arc Beta Japanese bubbles that are related to the water bubble cannon Blocks, Platforms, Decorations, and/or Doodads 328  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> waterPlate_W4boss.arc The water layer used during the Wendy O. Koopa battle Battle/Cutscene Related 407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wendy.arc Wendy O. Koopa and her shell / magical rings Enemies 336/407  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> wing.arc Wings, that are used for enemies Blocks, Platforms, Decorations, and/or Doodads 21/58  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_rcha.arc Unknown. Probably some extra character animations stuff? Blocks, Platforms, Decorations, and/or Doodads Not available - Sprite Number is Unknown <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexBlue.arc Blue Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexGreen.arc Green Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexRed.arc Red Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Y_TexYellow.arc Yellow Yoshi Characters 157/175/207-209/255/256/402/403/433  <tr style="height:40px; text-align:center; font-size:110%; color:#FFFFFF;"> Yoshi.arc Ordinary Yoshi. Textures/etc. probably are unused Characters 157/175/207-209/255/256/402/403/433