Speeding Songs Up

NOTE: This page may not be completely correct, as the original copy was never found after the loss of RVLution, but as of now, no flaws have been pointed out.

Requirements

 * A hex editor (PSPad is recommended, download here)
 * The  file you want to edit (and also a way of playing it; BrawlBox is recommended)
 * A website/program to convert decimal numbers to hex, and the reverse (it's recommended to use this website here, and for the reverse, this website here)

Step 1
Make a backup/copy of the original  file, just in case anything goes wrong. Then open the  file with PSPad and press Ctrl-G on the keyboard, make sure   is selected and go to offset 0x63 (by typing " " {without quotes} in the "Bytes" box):



Step 2
The hex number at offset 0x63 is the  file's sample rate (in Hz). Copy 3 bytes of the value, as highlighted below:

The value would constantly be 0x007D00 (or 32000Hz in decimal) or 0x00AC44 (or 44100Hz in decimal), but not always.

Step 3
Paste the 3 bytes (that you copied) into the hex to decimal converter website and convert it. Then add the number 6000 (or more) to the decimal number (for example, if the number is 44100, it would be 44100+6000, which equals to 50100), and convert it back to hex (using the decimal to hex converter website provided). Just note that the maximum number for the sample rate is 0xFFFFFF (or 16777215 in decimal). Copy the 6 characters (of the hex number) in the  box, starting from the end:



At hex offset 0x63, select 3 bytes, and then paste the hex number you copied. Make sure to select, and  , otherwise the hex value won't be pasted in properly:



Step 4
Once you're done pasting it, it should look something like this:



Then save the  file and play it with BrawlBox to see if it sounds perfect, if not, just repeat these steps again, until it sounds perfect to you.