Newer Messages Editor

The Newer Messages Editor is a tool created by RoadrunnerWMC for editing NewerSMBW's  file. The messages seen in Message Boxes in-game (such as the ones in the Yoshi House) are taken from this file.

Tool Download
Newer Messages Editor:


 * Source on GitHub


 * Releases

Installation & Opening
If you use the release, then simply extract the .zip file and open.

If you will be using the source code, open the command prompt and input the file path to python, followed by the file path to the Newer Messages Editor. It could look something like this: If successful, a window will open looking like the tool screenshot. Choose  or press   and select the   to edit. It is recommended to keep a backup of the messages file in case there are problems in-game after editing it.

Drop-down Menus
On the file bar at the top of the window, there are two dropdowns, File and Help.

File contains file-handling options and the likes.


 * New File... will create a blank file with no messages.
 * Open File... opens a window to select an existing  file.
 * Save File will save your file.
 * Save File As... will open a window to choose where to save the new file.
 * Check for Duplicate IDs... will check the file for any IDs that are identical to each other.
 * Exit simply exits the program.

Help contains the 'About' information for the program.

Add/Remove Buttons
These buttons can add and remove messages from the file.

Making/Editing Messages
Every message has an ID slot, partially used by the message blocks in-game. However, when putting it into the Message Box sprite's ID field, you cannot use the exact message ID. Instead, use the equation, where ID is the number of your desired message's ID. For example, if you wish to use the message with an ID of  you will do   to get a number of. This is the number you will put into the Message Box sprite's ID field in Reggie Next.

After this comes the title and text fields which are pretty self explanatory. Title shows at the top of the message, in the grey area, and the message is in the blue box. Be sure to take a look at NewerSMBW's message titles and text to get a feel for how long a line should be. For the best results regarding message text displays, use NewerSMBW v1.30, as older versions have manual centering, whereas 1.30 does it automatically.

The text fields support unique special characters in-game. The table below lists these. You do not need to format them specially, just type out that character and it shows the related icon when viewed in-game.