89: Actor Multi-Spawner - Newer

=Description= With this sprite, you can spawn anything and everything that exists in the game. It will spawn the Actor every 2 seconds while the Triggering Event is on. If you need to spawn them at a faster rate, use an Event Controller to deactivate and activate the Triggering Event. Sprite Data can be applied to sprites spawned through this within certain limitations. Please utilize Raw Data (Visible with Advanced Settings enabled) to determine what the settings should be set to. Combine the Actor Spawner with [332] Effect/Sound Spawner to add flair to the spawn effect. Additionally, anything spawned by the Actor Spawner will need to be respawned each time the player changes Zones. If returning from a bonus room, be sure to trigger any relevant spawns. Each Actor Spawner can only trigger once each Zone.

=Settings= <sprite asmhacks="True" id="89" name="Actor Multi-Spawner" notes="With this sprite, you can spawn anything and everything that exists in the game. It will spawn the Actor every 2 seconds while the Triggering Event is on. If you need to spawn them at a faster rate, use an Event Controller to deactivate and activate the Triggering Event. Sprite Data can be applied to sprites spawned through this within certain limitations. Please utilize Raw Data (Visible with Advanced Settings enabled) to determine what the settings should be set to. Combine the Actor Spawner with [332] Effect/Sound Spawner to add flair to the spawn effect. &lt;br&gt; &lt;br&gt;Additionally, anything spawned by the Actor Spawner will need to be respawned each time the player changes Zones. If returning from a bonus room, be sure to trigger any relevant spawns. Each Actor Spawner can only trigger once each Zone." phonebook="Actors">              