449: Bowser Fireball Spawn Area

=Description=

General
Assigns a spawn area where Bowser Fireballs will fire from the screen's right edge towards the left while a player is inside it.

Advanced
- Uses hardcoded location ID 0 (you can have multiple ones in the zone) - They will look awful if Bowser's sprite isn't present in any area of the level Sprite Placement: - X Position does not matter - Y Position matters, as the sprite will spawn fireballs in a range of 6 tiles below its placement  Location Placement: - Bowser Fireballs start spawning as soon as the left edge of the location enters the screen  Location Size (fireballs won't spawn if requirements aren't met): - X Size: Unknown, but a specific minimal X location size is required for the Bowser Fireballs to spawn correctly. - Y Size: At least 120px (5 blocks). A specific minimal Y location size is required for the Bowser Fireballs to spawn correctly.

=Settings= <sprite advancednotes="&lt;br&gt; - Uses hardcoded location ID 0 (you can have multiple ones in the zone)&lt;br&gt; - They will look awful if Bowser's sprite isn't present in any area of the level&lt;br&gt;&lt;br&gt;&lt;b&gt;Sprite Placement:&lt;/b&gt;&lt;br&gt; - X Position does not matter&lt;br&gt; - Y Position matters, as the sprite will spawn fireballs in a range of 6 tiles below its placement&lt;br&gt;&lt;br&gt;&lt;b&gt;Location Placement:&lt;/b&gt;&lt;br&gt; - Bowser Fireballs start spawning as soon as the left edge of the location enters the screen&lt;br&gt;&lt;br&gt;&lt;b&gt;Location Size (fireballs won't spawn if requirements aren't met):&lt;/b&gt;&lt;br&gt; - X Size: Unknown, but a specific minimal X location size is required for the Bowser Fireballs to spawn correctly.&lt;br&gt; - Y Size: At least 120px (5 blocks). A specific minimal Y location size is required for the Bowser Fireballs to spawn correctly.&lt;br&gt;" id="449" name="Bowser Fireball Spawn Area" notes="Assigns a spawn area where Bowser Fireballs will fire from the screen's right edge towards the left while a player is inside it." noyoshi="True">     