Events

Events are special things that happen in levels that allow you the manipulate tiles, line guides, spawn sprites, and more!

Event Controllers
This a list of the event controllers, and there uses. You'll need one of these to trigger or untrigger an event.

33: Event Controller - Zone Enter

Used to trigger a set event when the player enters the zone.

34: Event Controller - "AND" (If X AND Y, do Z)

With this event, you can make it so up to 4 events have to be triggered to trigger one event.

35: Event Controller - "OR" (If X OR Y, do Z)

Like "AND" but you don't have to activate all the events

36: Event Controller - "RANDOM" (If X, do Y OR Z)

This allows you to trigger a random event (out of a list of up to 4) when an event is triggered.

37: Event Controller - Chainer (If X, do Y)

Allows you to chain events by triggering another event once one is triggered.

38: Event Controller - "IF" (Uses Locations)

This is a very common controller. It uses Locations to detect a player and/or enemies to trigger a event.

39: Event Controller - Multi-Chainer (If X, do Y THROUGH Z)

Chainer but it allows you to chain multiple events.

79: Event Controller - Looper (While X, do Y THEN Z+, Repeat) - Newer

A Newer only sprite that lets you loop an event, or multiple!

Unfinished, more coming soon.