395: Spiny Cheep Cheep

=Description= A spiky version of the basic Cheep Cheep and its very similar brethren. When placed in water, it will swim along or even swim after the player.

=Settings=    <list bit="45-48" comment="Specifies the Swimming-'Type' that should be used for this Cheep Cheep. Deep Cheeps and Eep Cheeps only work in non-Location water. Value 5 is unique. Type-5 Cheep Cheeps will look into the camera until Mario comes close. Furthermore, the Direction will be ignored and the Cheep Cheep will always swim in the opposite Direction, away from Mario, but only if Mario is close enough. &lt;br&gt;Values marked with an asterisk &lt;b&gt;(*)&lt;/b&gt; will ignore the speed Value set and instead will always use Value 1, no matter what is selected there. Also, all Values with &lt;b&gt;(*)&lt;/b&gt; will let the Cheep Cheep swim in a wavy line (just as the Coin Cheep Cheep does). &lt;br&gt;The two Values with &lt;b&gt;(**)&lt;/b&gt; follow exactly the same behavior as those marked with &lt;b&gt;(*)&lt;/b&gt;, only difference is its speed. Cheep Cheeps affected will swim slightly faster, both vertical and horizontal.&lt;br&gt;&lt;br&gt;&lt;b&gt;New naming scheme as of NSMBU:&lt;/br&gt;&lt;br&gt;Red = Cheep Cheep (normal)&lt;br&gt;Green = Deep Cheep (aggressive)&lt;br&gt;Yellow = Eep Cheep (shy)" title="Type"> Spiny Cheep Cheep ("Swim"), Swims Straight Spiny Cheep Cheep ("Swim"), Swims Straight Spiny Cheep Cheep ("LrSwim"), Swims Left / Right Spiny Cheep Cheep ("Swim"), Swims Straight** Spiny Cheep Cheep ("WaterWait"), Waits, Then Swims Straight** Spiny Cheep Cheep ("Swim"), Swims Straight Spiny Deep Cheep ("SrcSwim"), Follows Player Slightly* Spiny Deep Cheep ("ScrSwim"), Follows Player Slightly* Spiny Eep Cheep ("ReverseSrcSwim"), Dodges Player*  Slower Slow Medium - Slow Medium  1 Block 2 Blocks 3 Blocks 4 Blocks 5 Blocks 6 Blocks 7 Blocks 8 Blocks 9 Blocks 10 Blocks 11 Blocks 12 Blocks 13 Blocks 14 Blocks 15 Blocks 16 Blocks 