Koopuzzle Tileset Editor

Interface Guide
The  dropdown has the same options as in normal Puzzle, while the   dropdown has a single option to , which seems to delete the associated data of objects in the tileset file.

When you make an object, it will appear in the Object List. Alongside the object number, an image of that object will be in an entry. The  and   buttons will add a new object, and remove selected objects. The dropdown on the left is the settings for how the object will repeat. The options are as follows:


 * Repeat - Repeats the object, with no fancy settings.
 * Stretch Center - Stretches the center of the object.
 * Stretch X - Stretches the X-axis of the object only.
 * Stretch Y - Stretches the Y-axis of the object only.
 * Repeat Bottom - Repeats the bottom tile row of the object.
 * Repeat Top - Repeats the top tile row of the object.
 * Repeat Left - Repeats the left column of the object.
 * Repeat Right - Repeats the right column of the object.
 * Upward Slope - An upward slope. Not really sure what this does.
 * Downward Slope - A downward slope. Not sure what this does either.

The  and   buttons on the bottom add a tile row to the object, while the ones on the right side add a tile column.

The Object Groups pane can be used to organize your objects. There are two buttons at the bottom that add or remove a group. You can have as many groups as you want, though it's best to keep enough to have them organized, but not too little to where everything is scattered. You can take a look at some of the NewerSMBW maps in the Koopatlas folder to get an idea of how they're organized.