115: Cheep Cheep / Deep Cheep / Eep Cheep

=Description= A basic Cheep Cheep and its very similar brethren. When placed in water, it will swim along or even swim after the player.

=Settings=    <list bit="45-48" comment="This determines which type of behavior the Cheep Cheep will follow, as well as the type of Cheep Cheep that is spawned." comment2="Specifies the Swimming-'Type' that should be used for this Cheep Cheep. Value 5 is unique. Type-5 Cheep Cheeps will look into the camera until Mario comes close. Furthermore, the direction will be ignored and the Cheep Cheep will always swim in the opposite direction, away from Mario, if Mario is close enough. &lt;br&gt;&lt;br&gt;Values marked &#8203;&#8203;with an asterisk &lt;b&gt;(*)&lt;/b&gt; will ignore the speed value set and instead will always use value 1, no matter what is selected there. Also, all values &#8203;&#8203;with &lt;b&gt;(*)&lt;/b&gt; will let the Cheep Cheep swim in a wavy line (just as the Coin Cheep Cheep does). &lt;br&gt;&lt;br&gt;The two values &#8203;&#8203;with &lt;b&gt;(**)&lt;/b&gt; follow exactly the same behavior as those marked with &lt;b&gt;(*)&lt;/b&gt;, the only difference is its speed. Cheep Cheeps affected will swim slightly faster, both vertical and horizontal." title="Type"> Cheep Cheep ("Swim"), Swims Straight Cheep Cheep ("Swim"), Swims Straight Cheep Cheep ("LrSwim"), Swims Left / Right Cheep Cheep ("Swim"), Swims Straight** Cheep Cheep ("WaterWait"), Waits, Then Swims Straight** Cheep Cheep ("Swim"), Swims Straight Deep Cheep ("SrcSwim"), Follows Player Slightly* Deep Cheep ("SrcSwim"), Follows Player Slightly* Eep Cheep ("ReverseSrcSwim"), Dodges Player*  Slower Slow Slow+ Medium  1 Block 2 Blocks 3 Blocks 4 Blocks 5 Blocks 6 Blocks 7 Blocks 8 Blocks 9 Blocks 10 Blocks 11 Blocks 12 Blocks 13 Blocks 14 Blocks 15 Blocks 16 Blocks   <value comment="Treeki also commented:&lt;br&gt;'Nybble 6 determines WHICH position is allocated to the fish. This option is only useful for the Cheep Cheep Formation Spawner (247), because 247 uses this nybble for all generated Cheep Cheeps. For everything else, this option seems to be pointless. When you use the two flags for a Cheep Cheep in Reggie!, the corresponding Cheep Cheep won't have 'parents' any more, so it will get some random data for the Y position and might go off the screen. So you can safely ignore this value.'" nybble="6" title="Positioning" /> 