Creating Codebases for Sprites

With NewSpriteCreator you can create codebases for sprites, so you have a starting point right away.

Tutorial written by User:LiQ

Step 1: Downloading NewSpriteCreator
The first thing to do is to download the NewSpriteCreator. (Download the latest version)

Then open it.

Step 2: Setting the Sprite Properties
CATEGORY 1 - BASIC SETTINGS

CATEGORY 2 - STATES

CATEGORY 3 - HEADERS

Check the headers you want to use in your code.

CATEGORY 4 - MODEL SETTINGS

CATEGORY 5 - ACTIVE PHYSICS

BUILD TYPE

Replace Sprites | More Sprites

Determines whether to use Newer's replacement system or Abood's More Sprites mod.

EXTRA FEATURES


 * To get an example, click.
 * Use the "P" button to preview a specific part of the code.
 * If you want to preview the whole code, press the "Preview Code" button.

The other options would take too long to explain... (and they are not that important)

Step 3: Exporting the Code
Just press the Generate button and you have successfully created your codebase!